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Rooms ​

A Room is a grid of live session tiles in one editor tab. Use it when more than a couple of agents are running and clicking each session no longer scales. Each tile is its own conversation, with its own quick settings. Steering or queueing a message on one tile does not touch the others.

Default Room ​

The default Room lists pinned sessions. Pin a session from the sidebar and it appears here; unpin removes it. You can also pin sessions directly from the Room.

Custom rooms ProTeamEnterprise ​

Named rooms you compose yourself: per target, per phase, per teammate scope. Add or remove sessions from the room's session list. A session can sit in several named rooms at once.

Tile ​

A session shows as a tile in the Room. There are three sizes: S, M, L.

  • S: Glance, attention bar jumps you to the cockpit when needed
  • M: Supervise, allow / deny inline, stop the run
  • L: Pilot, full feed plus a composer, so you can steer or queue without leaving the grid

Run status on a tile (running, waiting, error, done) uses the same colours as the session list in the sidebar. Room identity dots in the switcher are a separate palette so they never read as status.

A "needs you" filter scopes the grid to blocked or failed tiles.

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